![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm having a lot of 504 gateway errors. Anybody else?
These are all comments I made right after finishing. I’m also going to watch all the cutscenes again, because it’s been a few months since last time and I want to make sure for sure I didn’t miss anything. Because that is very easy to do when you’re actually the one playing.
Art extras: Okay, the writing on the walls *is* Arabic, though the internet says that the writing (at least on the swords) is backwards. Nothing on the potentially Babylonian writing, though I was correct from simply one glance. I looked up what it looks like to compare, and the writing *looks* Babylonian. As far as I can tell, it doesn’t actually say anything, but it looks similar, at least.
As for the picture of the ruler on the horse way early on that I swear I saw in my Ottoman class, I got into the game to take a picture of the picture and the camera just started helicoptering without me touching anything. It’s possessed. (Downloading the game save might’ve been a bad idea.) Even when I’d taken the picture and used “similar image search” from several different sites, I didn’t get what I was looking for. This will continue to bug me.
I kept thinking about the differences between the movie and the game. Both are brash and like climbing things and running on walls. As far as basic motivations, though, they’ve done something very differently in the movie. Dastan was looking for honor and glory, yes, but he was also trying to *minimize* the amount of people harmed on both sides. He’s a much less selfish
character than this Prince—or, at least, he doesn’t commit the same sins of pride.
I don’t actually think about it very often, but I am curious as whether the narrator (the Prince) is reliable in this one. I mean, I started thinking of it because of all the times he apparently is like “I died there, no wait, I didn’t”, but in general it’s an interesting question.
Along those lines, when the Prince says “Do you wish me to leave before finishing the story” and he’s telling the story to Farah…what is this? He just had one night as far as I know. What, was he leaving for a minute and coming back? Is this a reversed Thousand and One Nights? What’s happening???
It’s interesting that we don’t know the Prince’s real name, but we know Farah’s. I’d type Princess but it’s actually a little lonely just being known by a title (and also it’s longer and I’m saving myself time typing it).
I didn’t have any of the super obvious, super over the top game-breaking bugs, like the “Fog of War” bug. I just had different, smaller but no less game-stopping, wallslap bug. A few Steam reviews mention that the walljumps are broken, and one who played the original said that button presses have to be timed *perfectly* for it to work on the port (implying that this is not the same in the original). The PC version also doesn’t give you the controller rumble to tell you when you’re supposed to hit it.
These are all comments I made right after finishing. I’m also going to watch all the cutscenes again, because it’s been a few months since last time and I want to make sure for sure I didn’t miss anything. Because that is very easy to do when you’re actually the one playing.
Art extras: Okay, the writing on the walls *is* Arabic, though the internet says that the writing (at least on the swords) is backwards. Nothing on the potentially Babylonian writing, though I was correct from simply one glance. I looked up what it looks like to compare, and the writing *looks* Babylonian. As far as I can tell, it doesn’t actually say anything, but it looks similar, at least.
As for the picture of the ruler on the horse way early on that I swear I saw in my Ottoman class, I got into the game to take a picture of the picture and the camera just started helicoptering without me touching anything. It’s possessed. (Downloading the game save might’ve been a bad idea.) Even when I’d taken the picture and used “similar image search” from several different sites, I didn’t get what I was looking for. This will continue to bug me.
I kept thinking about the differences between the movie and the game. Both are brash and like climbing things and running on walls. As far as basic motivations, though, they’ve done something very differently in the movie. Dastan was looking for honor and glory, yes, but he was also trying to *minimize* the amount of people harmed on both sides. He’s a much less selfish
character than this Prince—or, at least, he doesn’t commit the same sins of pride.
I don’t actually think about it very often, but I am curious as whether the narrator (the Prince) is reliable in this one. I mean, I started thinking of it because of all the times he apparently is like “I died there, no wait, I didn’t”, but in general it’s an interesting question.
Along those lines, when the Prince says “Do you wish me to leave before finishing the story” and he’s telling the story to Farah…what is this? He just had one night as far as I know. What, was he leaving for a minute and coming back? Is this a reversed Thousand and One Nights? What’s happening???
It’s interesting that we don’t know the Prince’s real name, but we know Farah’s. I’d type Princess but it’s actually a little lonely just being known by a title (and also it’s longer and I’m saving myself time typing it).
I didn’t have any of the super obvious, super over the top game-breaking bugs, like the “Fog of War” bug. I just had different, smaller but no less game-stopping, wallslap bug. A few Steam reviews mention that the walljumps are broken, and one who played the original said that button presses have to be timed *perfectly* for it to work on the port (implying that this is not the same in the original). The PC version also doesn’t give you the controller rumble to tell you when you’re supposed to hit it.