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No no no, that didn’t happen either. Let me begin again. [Prince]
Are we sure we want to let you tell the story anymore? Look, just let your girlfriend tell it. She probably remembers it better than you. {roommate} Despite the fact that she’s not here at the moment.
Unless she is and she’s watching me, in which case, Farah, can you open the door? I know you don’t want to but at this point you’re letting me die fifteen times. Look, you’re not talking to the Prince right now; you’re talking to us, okay? {roommate} Yeah. At this point we don’t want any trouble. {roommate} We’re significantly less dumb than the Prince, for one thing. We don’t want any trouble. Just let us through, okay? {roommate}
And, uh. I mean. That definitely happened, Prince. That is a part of your story you will not escape. {roommate} So yeah.
I think we did nail down the ‘whacking the wall and dying’ problem. Yeah. {roommate}
I haven’t made a try with the keyboard. {roommate} That’s true. I could try. {roommate} Really.
Are you saying you want to try it here? No. {roommate} Okay. No, I’m going to try it on the actual thing because dying a bunch, you know. It’s not exactly new. {roommate}
And the thing is, this part here, you can tell the parkour is designed really well. It’s working exactly as intended. So how do you go from that to wallslap? Yeah. I mean, if it was an intentional game mechanic, that’s one thing, but I really don’t get the impression that it was. {roommate} Yeah.
Oh. Huh. {roommate} What? Have you been holding down the right trigger while you’ve been doing it? …No. Have we attempted that before? {roommate} I don’t think so?
This part is nice and relaxed and you don’t feel bad about yourself; you totally know what you’re doing. (Alas, my kingdom for a save state.)
I’m honestly curious to see if it’s this broken on consoles or if it’s a PC port problem. It’s probably not. {roommate} Not what? This broken on consoles. {roommate} Gotcha. Yeah, I have heard that the Prince of Persia games, especially this one, are slightly broken on PC, which I didn’t know before I bought it.
You’ve gotten a fair amount of enjoyment out of it. {roommate} Yeah, that’s true. Even if a fair amount of it was yelling at the Prince going ‘what are you doing?’
Okay. I’ll try two things. {roommate} No no no, that didn’t happen. [Prince]
I’m gonna move the keyboard back. All right. All right, Mr. Prince. {roommate}
I do not know where he had this plugged in. Interesting. {roommate} Hello, ports.
Go, bat, away!
…I guess that… How do you get up again? {roommate} Uhhhh….X. So, space? Okay. No, you stop that. {roommate}
What you’re trying to do is you’re trying to bounce off the directions, which is actually slightly easier on…
I think I know what the problem is. {roommate} Okay? Every single time I’ve successfully jumped off these, I’ve also used the right mouse button. {roommate} Which is…R2? Yep. In terms of, you know, when I bounce off the wall. {roommate}
Right? Let’s test this out here. It’s just a…I didn’t have the right mouse button down. {roommate}
That’s not how it happened. [Prince] The interesting thing is I’ve never done that before? So if it is, that’s interesting. Right. Now let’s demonstrate with this one. {roommate}
Huh. Just keep it down intermittently? Right. And the button presses are the same, I think. {roommate}
I could try that on the other walljumps before there. Right. Well, this next one here, right? You did two jumps immediately. {roommate} It looks like it makes him jump faster.
It might work. {roommate} Yeah. Well, let’s try it with this section, right? Try running up, do not click the right mouse button. All right, now keep the right mouse button down as you’re running up. {roommate} Okay, I do think it does make him faster.
It might be what you need for this is all. {roommate} Right. Go away (to the bats).
I think the right mouse button is…at least somewhat conditional on wall jumping? In your case, by rapid wall jumping you’re doing it really quickly in succession, but. {roommate} Right.
The reason why I say it might change the timing is, you remember where I was messing up? Mmhmm. {roommate} It was because I didn’t…the timing was different from everything else I’ve done, so. Well, if it can prevent him from ever slapping the wall, I’m all in favor.
I guess we’ll see what happens, right? I’m not convinced it does entirely, but I’m sure it’s at least a precondition for the walljumping I’ve been doing ‘cause you saw what happened the one time I didn’t do it. {roommate} Right. …It was faster.
I think I’ll leave it to you, provided you use the right mouse button. {roommate} Right. I’m just going to stick around to see if it works. {roommate} Right.
I’m going to get my feet to exactly where I saw the thing.
(Prince screams) …Okay. I did have it down. Okay. {roommate}
‘While holding the right mouse button…’ That’s the wallrun. {roommate} Right. Okay.
We’ll come back to it, obviously. It’s way too late. {roommate} Right.
Hmm. {roommate} What did that say specifically? Basically the very straightforward thing. {roommate}
Well yeah, no, the part further down… ‘hit the (mumble) button’. (I’m further away from my cell phone. The mic’s having issues as am I.) That’s the keyboard setup. {roommate} The one below that one. Not that one.
So, right, okay, I remember this now. You have to wait for the sound of him hitting the wall… {roommate} Oh, not the sight? Right. {roommate} Okay. And then immediately hit the other one. {roommate} Okay.
Controls are infuriating. Well, that’s the original. Despite how much I like doing it… ‘I just think it’s a nightmare to play.’ Okay, so that’s my guess of what’s going on. {roommate}
Okay. I’ll attempt that and inform you tomorrow if it worked. I’m probably not going to…
You interrupted me in the middle of gathering orbs. I’m going to try another summons. {roommate} Sorry. I was just like, the Prince is being infuriating, help.
That’s really loud. (Giorno’s theme. Goodo.)