*scream* Really? Why would you do that? I wasn’t even pointing you that direction. *long sigh*
It was kind of relaxing doing this jumping part right up until the part where I had to do it probably ten times. Yeah. Well, if the Prince would get his act together…Yeah, like that. You see what I mean? {roommate} I mean. He’s a circus act.
You’re a dumb. You’re an ignorant son of the gun, I tell you what. {roommate}
Also I don’t why he doesn’t just drop down entirely, because he was just dangling and his legs were touching the ground. Yeah. I dunno. {roommate}
If you just swing wildly it takes a lot longer I’ve noticed. Yep. {roommate} You have to wait until they swarm on you. And get the angle of the sword right. {roommate}
Also, listen to the music. This is Resident Evil stuff. Yep. Well, this is— {roommate} Actually, no, this is more Silent Hill kind of thing.
Well, this is the last part of the game, right? {roommate} Yeah. Yeah. {roommate} Well, let’s hope so, at 93 percent of the game. If it wasn’t I’d be kind of concerned.
Nananananananana. {roommate} But Batman didn’t expect us to bring a sword! *deep voice* I’m Batman. {roommate}
(normal voice) Proceed. {roommate} I had to stretch my arm. *deep voice* I’m Batman. {roommate}
Thank you for not jumping to your death this time. Yes. Well, you know, the day is still early. {roommate} Don’t give him ideas. I’m sure he already had them. {roommate} Probably. But still.
I think you should realize that winners do not quit and lose their dagger. {roommate} Yeah. I mean, using it was the whole ‘what got us in this mess’, but you know. If it’s useful. Yeah, well, if it’s already broke, right? {roommate} Right.
…See, he keeps hitting the wall with his hands. No no no, that didn’t happen either. Let me begin again. [Prince] Why is he wall-slapping?
That’s an interesting…hmm. I’ve got a few things I’d like to try out. {roommate}
Yeah. And if you’d like to see the video…No, no, the bigger one.
Well, it’s going to tell us more or less what we should be doing already. {roommate} (Future!me would like to point out that if we found the exact right video we *might* be able to determine timing of button presses by the sound, unless there’s a sound delay on the video. Not that either of us thought of that at the time.)
But yeah, so. It’s definitely working from there. There are a couple of things I’m wondering. First of all, if the camera directions are actually poorly synced up. {roommate} That actually could be. In which case it would be the opposite. {roommate} Opposite of what? (No response. Good.)
That’s the save point? {roommate} No. No, I think you have to go through ladders and enemies and then you hit the save point.
Okay. Well, get him back to where he was. So I’ve got two ideas. Well, one idea. {roommate} You’re driving me to drink!! (Think that’s a joke and I had another sip of root beer.)
Let’s see. {roommate} I don’t know what any of the buttons are on keyboard. Space…space is jump. That could come in handy. {roommate} Yeah.
And I think if you….go to options, it’ll tell you. Right, ‘cause I’m… {roommate} Controls. Jump is space. Mouse button 2.
So I can actually do pretty well with mouse and keyboard with this. So I’ll try mouse and keyboard for the next run. Because, frankly, we’ve got nothing to lose, right? {roommate} Right. Prince. Prince no.
You could let me try. {roommate} Yep. Making the point—you’re not getting out of this. Proceed. {roommate}
You’ve got two people who can possibly control you at once, Prince. How does that feel? (Okay, my voice is going flat. I’m getting frustrated. Obviously, for this one, but still.) I’m sure just about as bad as losing that dagger. {roommate}
You’re just going to keep making fun of him for that, aren’t you? Yes, I am. Because you forced us to go through a game without a dagger or save points. {roommate} I mean, that’s true. Even a save point right here would be useful. So yes, I am going to keep reminding you of that. {roommate}
Seriously, what is he doing here? And save point right here, please? *immediately screams* That didn’t happen. [Prince] Really? (I’m laughing so hard I can’t make out everything.) I’m not convinced of that. {roommate} Why even? That seems like something you’d do, Prince. I’m just saying. {roommate}
Prince, what are you doing? Oh my word.
You always have to be running at the wall at the time to be able to wallrun it. Yeah, it’s a bit trickier with mouse and keyboard. On the other hand the jumping should be easier. {roommate}
I can get you to the first point and you can see if you can walljump that with mouse and keyboard. As a test run. I guess, yeah. {roommate}
Camera, what even are you doing? It’s a bit weird ‘cause of my stuff. That’s the disadvantage of using the keyboard, is my guess. {roommate} What? It’s a bit weird doing it with mouse and keyboard. {roommate} Oh, the camera? Yeah. Yeah, I’m guessing that’s… {roommate}
What is even happening? …Oh, you moved the mouse. The mouse does camera stuff. I see. Yeah, I…I suppose it’s theoretically possible that’s not needed for walljumping. {roommate}
Come at me, scum. I’m armed with an Elvish blade. {roommate} They really didn’t like you saying that. But not a dagger. {roommate} They’re like “Imma get out of here now”.
Okay, so…alright. Let’s see. I need to wallrun the first part of this. {roommate} I think technically you could maybe just start jumping the first part of it normally, but. It’s a lot more questionable. Yep. Okay, so you do need to have the directional on the mouse. {roommate} Oh, so half the time it might be switching between the original controls and— It might be. {roommate} You know, that would actually make a whole lot more sense. Let’s see. {roommate} As to why that’s happening.
Yep. Okay. All right. *sigh* Okay. Sooo. {roommate}
Yeah, that might be something to try. Okay. So what I’m thinking is we try one of two things. {roommate} Okay. Go on and finish this one. {roommate}